Failings of Interface, a Musician's Perspective

When people program — i.e. decide on which set of possible options they should make available — they express a philosophy about what operations are important in the world. If the philosophy they express is anything like the level of breathtaking stupidity that the games they play and the internet conversations they have are, then we are completely sunk. We are victims of their limitations.

— Brian Eno, musician, quoted today on Wired

Surprisingly, that fresh-sounding quote is from 1995. Not so surprisingly, things haven't really yet changed for the better.

Regardless of date, I was most impressed that that quote came from someone outside the software/usability industry. Most people simply aren't analytical enough to be able to draw the line in the sand and say,

On this side, stuff doesn't work because I suck. And on that side, stuff doesn't work because you (and your product) suck.

But when they do, it's especially critical to listen.

(And did they? Certainly software UI has come a long way... in some fields. I don't know much about audio, but at least Mac audio software seems better than before.)

Thanks to Erik Kastner for pointing out the quote.

posted in: usability    |     4 comments